Comae Engine v0.98 Available Now
”Imagine an action movie from your favorite decade. Then cut out all the combat. The scenes that remain - car chases, skydiving, figuring out alien tech, stalking dark alleys and what have you - are really easy to turn into exciting game play in Comae Engine.”
Tell Stories You Have
Never Heard Before
Delve into the mysteries of The Soot, a plague driving humans and aliens into madness. A complete game based on M-SPACE, set in an alternate 1920s.
Robots, Cybernetics
and Character Backgrounds
M-SPACE Companion adds new rules and a scenario to your game. Create sidekick droids and AI villains. Or play as a cyborg. Learn about your characters’ former lives in the Origins chapter.
Explore Unknown Space
Elevation is a proud organisation of brave explorers, seeking new worlds and alien species.
An original setting for M-SPACE, featuring new worlds, alien species, organisations and a four-part campaign.
Find an Ancient
A long lost starship must be found before the Qioria planet collapses. But who are the mysterious Weavers? And why is The Constellate also interested in the shipwreck?
Recommended by Fenix RPG Magazine.
The player characters are stranded on a planetoid made up of starship wrecks. Their only hope is to get their state-of-the-art hyperspace engine functional again.
Downloads
M–SPACE Preview. Before you buy, get a preview of the game in this 30 page PDF.
REFLUX Preview. A 10 page excerpt from the REFLUX scenario in PDF.
Odd Soot Preview. Check out this free preview of our new release Odd Soot. 28 pages, PDF.
Odd Soot Character Sheets. Two character sheets – with and without Hit Locations – and a Relationship Map template.
6 pages, PDF.
Character Sheets for M-SPACE. All sheets needed for play, complied into one PDF: Character Sheet (regular & simplified), Starship (regular & NPC), Worlds, Subsector Hex Map, Circle, Alien (universals & lifeform) and Vehicle. 12 pages.
Alt Starship Sheet. A newly developed starship sheet, with Hit Locations, Armor, Shields & Hit Points collected in the list of Modules. 1 page PDF.
Alt Character Sheet. Fillable PDF forms by Heath Delashmit.
Character Sheet, no skills. A sheet for those who want to fill in their own skill lists. 4 page PDF.
Starship Combat Example. A detailed example of how starship combat works, with both rule mechanics and narrative. Written by Colin Brett. 10 pages.
Starship Design Walkthrough. A step by step description on how to design a medium sized starship. Choosing Modules, calculating Speed & Handling, and setting up hit locations are covered. 4 pages.
Near-Human Alien Appearance. Many aliens in pop culture are very similar to humans, differing only in colour, the shape of the ears etcetera. This PDF presents tables to randomise the creation of such aliens.
Written by Jargogle Bamboozle. 2 pages.
The 3 Best Shortcuts When You Create Aliens. An article from Fenix RPG magazine on how to make alien creation easier and more fun. PDF, 2 pages.
6 Pre-Generated Characters. Ready-to-use characters for use in REFLUX or other M-SPACE scenarios. Portraits by pheidel included. PDF, 15 pages.
Forums
Do you have questions about our games? Join the discussion on BRP Central or at The Design Mechanism's forum pages.
Get to know how others use the game, get tips on rules or ask for advice. The atmosphere is friendly
and new players are always welcome.
About us
FrostByte Books is a small publishing company based in the south of Sweden. We just can't get enough of mesmerizing
imaginary worlds. And the creative power RPGs bring to their players.
FrostByte Books © 2023